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Skyrim join alduin mod

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Like say if you start as Blacksmith Apprentice, then your intro includes gathering ores or going to a local mine to pick up a shipment, only to find the mine's been taken over by Bandits, Forsworn, Stormcloaks or Imperials depending on where you start from. Nothing gimmicky or tutorialized, but just something that is a good way to start your playthrough.

Ideally I want to make alternate starts that have their own short introductions to the game. They just sort of dump you in a spot without much of a hook to get things going unless you're near Helgen or are in a Tavern. For me a lot of alternate starts don't really do much to enhance things quest-wise.